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java.lang.Object avrora.sim.util.TransactionalList avrora.sim.util.MulticastInterruptProbe
The MulticastInterruptProbe
is a wrapper around multiple probes that allows them to act as a single
probe. It is useful for composing multiple probes into one and is used internally in the simulator.
Simulator
Nested Class Summary |
Nested classes inherited from class avrora.sim.util.TransactionalList |
TransactionalList.Link |
Nested classes inherited from class avrora.sim.Simulator.InterruptProbe |
Simulator.InterruptProbe.Empty |
Field Summary |
Fields inherited from class avrora.sim.util.TransactionalList |
head, nesting, tail, transHead, transTail |
Constructor Summary | |
MulticastInterruptProbe()
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Method Summary | |
void |
fireAfterInvoke(State s,
int inum)
The fireAfterInvoke() method of an interrupt probe will be called by the
simulator after control is transferred to this interrupt handler, i.e. after the current
PC is pushed onto the stack, interrupts are disabled, and the current PC is set to
the start of the interrupt handler. |
void |
fireBeforeInvoke(State s,
int inum)
The fireBeforeInvoke() method of an interrupt probe will be called by the
simulator before control is transferred to this interrupt, before the microcontroller
has been woken from its current sleep mode. |
void |
fireWhenDisabled(State s,
int inum)
The fireWhenDisabled() method of an interrupt probe will be called by the
simulator when the interrupt is masked out (disabled) by the program. |
void |
fireWhenEnabled(State s,
int inum)
The fireWhenEnabled() method of an interrupt probe will be called by the
simulator when the interrupt is unmasked (enabled) by the program. |
void |
fireWhenPosted(State s,
int inum)
The fireWhenPosted() method of an interrupt probe will be called by the
simulator when the interrupt is posted. |
void |
fireWhenUnposted(State s,
int inum)
The fireWhenUnposted() method of an interrupt probe will be called by the
simulator when the interrupt is unposted. |
Methods inherited from class avrora.sim.util.TransactionalList |
add, beginTransaction, endTransaction, isEmpty, remove |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public MulticastInterruptProbe()
Method Detail |
public void fireBeforeInvoke(State s, int inum)
fireBeforeInvoke()
method of an interrupt probe will be called by the
simulator before control is transferred to this interrupt, before the microcontroller
has been woken from its current sleep mode. In this implementation, the method broadcasts the call to all of
the other probes.
fireBeforeInvoke
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being enteredpublic void fireAfterInvoke(State s, int inum)
fireAfterInvoke()
method of an interrupt probe will be called by the
simulator after control is transferred to this interrupt handler, i.e. after the current
PC is pushed onto the stack, interrupts are disabled, and the current PC is set to
the start of the interrupt handler. In this implementation, the method broadcasts the call to all of
the other probes.
fireAfterInvoke
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being enteredpublic void fireWhenDisabled(State s, int inum)
fireWhenDisabled()
method of an interrupt probe will be called by the
simulator when the interrupt is masked out (disabled) by the program. In this implementation,
the method broadcasts the call to all of
the other probes.
fireWhenDisabled
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being masked outpublic void fireWhenEnabled(State s, int inum)
fireWhenEnabled()
method of an interrupt probe will be called by the
simulator when the interrupt is unmasked (enabled) by the program. In this implementation, the method broadcasts the call to all of
the other probes.
fireWhenEnabled
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being unmaskedpublic void fireWhenPosted(State s, int inum)
fireWhenPosted()
method of an interrupt probe will be called by the
simulator when the interrupt is posted. When an interrupt is posted to the simulator,
it will be coming pending if it is enabled (unmasked) and eventually be handled. In this
implementation, the method broadcasts the call to all of
the other probes.
fireWhenPosted
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being postedpublic void fireWhenUnposted(State s, int inum)
fireWhenUnposted()
method of an interrupt probe will be called by the
simulator when the interrupt is unposted. This can happen if the software resets the
flag bit of the corresponding IO register or, for most interrupts, when the pending
interrupt is handled. In this implementation, the method broadcasts the call to all of
the other probes.
fireWhenUnposted
in interface Simulator.InterruptProbe
s
- the state of the simulatorinum
- the number of the interrupt being unposted
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