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java.lang.Objectavrora.test.probes.ProbeTest.TestEntity
avrora.test.probes.ProbeTest.TestWatch
| Nested Class Summary |
| Nested classes inherited from class avrora.sim.Simulator.Watch |
Simulator.Watch.Empty |
| Method Summary | |
void |
fireAfterRead(State state,
int data_addr,
byte value)
The fireAfterRead() method is called after the data address is read by the program. |
void |
fireAfterWrite(State state,
int data_addr,
byte value)
The fireAfterWrite() method is called after the data address is written by the
program. |
void |
fireBeforeRead(State state,
int data_addr)
The fireBeforeRead() method is called before the data address is read by the program. |
void |
fireBeforeWrite(State state,
int data_addr,
byte value)
The fireBeforeWrite() method is called before the data address is written by the
program. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
public void fireBeforeRead(State state,
int data_addr)
Simulator.WatchfireBeforeRead() method is called before the data address is read by the program.
fireBeforeRead in interface Simulator.Watchstate - the state of the simulationdata_addr - the address of the data being referenced
public void fireBeforeWrite(State state,
int data_addr,
byte value)
Simulator.WatchfireBeforeWrite() method is called before the data address is written by the
program.
fireBeforeWrite in interface Simulator.Watchstate - the state of the simulationdata_addr - the address of the data being referencedvalue - the value being written to the memory location
public void fireAfterRead(State state,
int data_addr,
byte value)
Simulator.WatchfireAfterRead() method is called after the data address is read by the program.
fireAfterRead in interface Simulator.Watchstate - the state of the simulationdata_addr - the address of the data being referencedvalue - the value of the memory location being read
public void fireAfterWrite(State state,
int data_addr,
byte value)
Simulator.WatchfireAfterWrite() method is called after the data address is written by the
program.
fireAfterWrite in interface Simulator.Watchstate - the state of the simulationdata_addr - the address of the data being referencedvalue - the value being written to the memory location
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